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Using GPUs for Parallel Stencil Computations in Relativistic Hydrodynamic Simulation

This paper explores the possibilities of using a GPU for complex 3D finite difference computation. We propose a new approach to this topic using surface memory and compare it with 3D stencil computations carried out via shared memory, which is currently considered to be the best approach. The case study was performed for the extensive computation of collisions between heavy nuclei in terms of relativistic hydrodynamics.

Authors

  • mgr inż. Sebastian Cygert,
  • Daniel Kikoła,
  • dr inż. Joanna Porter-Sobieraj,
  • mgr inż. Jan Sikorski,
  • dr Marcin Słodkowski

Additional information

DOI
Digital Object Identifier link open in new tab 10.1007/978-3-642-55224-3_47
Category
Publikacja monograficzna
Type
rozdział, artykuł w książce - dziele zbiorowym /podręczniku w języku o zasięgu międzynarodowym
Language
angielski
Publication year
2014

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