The real-time simulator of nuclear reactor basic processes (neutron kinetics, heat generation and its exchange, poisoning and burn- ing up fuel) build in a network environment is presented in this paper. The client-server architecture was introduced, where the server is a pow- erful computing unit and the web browser application is a client for user interface purposes. The challenge was to develop an application running under the regime of real-time, with a high temporal resolution, in an environment which is not a native real-time. The problem of a real-time operation taking into account the variable time of calculations and a communication latency was solved using the developed mechanism of step length adaptation. Results of multiple studies of a numerical com- pliance with the reference simulator proved correctness of the developed application.
Autorzy
Informacje dodatkowe
- DOI
- Cyfrowy identyfikator dokumentu elektronicznego link otwiera się w nowej karcie 10.1007/978-3-319-60699-6_33
- Kategoria
- Aktywność konferencyjna
- Typ
- materiały konferencyjne indeksowane w Web of Science
- Język
- angielski
- Rok wydania
- 2017